| 1 |
if (argument0 != 3) |
| 2 |
{ |
| 3 |
check = 1; |
| 4 |
if (argument0 == 1) |
| 5 |
{ |
| 6 |
check = 0; |
| 7 |
if (abs(obj_heart.xprevious - obj_heart.x) > 0.01 || abs(obj_heart.yprevious - obj_heart.y) > 0.01) |
| 8 |
check = 1; |
| 9 |
} |
| 10 |
if (argument0 == 2) |
| 11 |
{ |
| 12 |
check = 0; |
| 13 |
if (abs(obj_heart.xprevious - obj_heart.x) < 0.01 && abs(obj_heart.yprevious - obj_heart.y) < 0.01) |
| 14 |
check = 1; |
| 15 |
} |
| 16 |
} |
| 17 |
puredmg = dmg; |
| 18 |
if (global.hp > 20) |
| 19 |
dmg += 1; |
| 20 |
if (global.hp >= 30) |
| 21 |
dmg += 1; |
| 22 |
if (global.hp >= 40) |
| 23 |
dmg += 1; |
| 24 |
if (global.hp >= 50) |
| 25 |
dmg += 1; |
| 26 |
if (global.hp >= 60) |
| 27 |
dmg += 1; |
| 28 |
if (global.hp >= 70) |
| 29 |
dmg += 1; |
| 30 |
if (global.hp >= 80) |
| 31 |
dmg += 1; |
| 32 |
if (global.hp >= 90) |
| 33 |
dmg += 1; |
| 34 |
if (global.invc < 1 && check == 1) |
| 35 |
{ |
| 36 |
dmgamt = round(dmg - ((global.df + global.adef) / 5)); |
| 37 |
if (dmgamt < argument1) |
| 38 |
dmgamt = argument1; |
| 39 |
if (argument2 > 0 && dmgamt > argument2) |
| 40 |
dmgamt = argument2; |
| 41 |
if (argument3 > 0) |
| 42 |
dmgamt = argument3; |
| 43 |
if (dmgamt < 1) |
| 44 |
dmgamt = 1; |
| 45 |
global.hp -= dmgamt; |
| 46 |
if (global.hp < 0) |
| 47 |
global.hp = 0; |
| 48 |
snd_play(snd_hurt1); |
| 49 |
global.hshake = 2; |
| 50 |
global.shakespeed = 2; |
| 51 |
global.vshake = 2; |
| 52 |
instance_create(0, 0, obj_shaker); |
| 53 |
global.invc = global.inv; |
| 54 |
if (argument4 > 0) |
| 55 |
global.invc = (argument4 / 20) * global.inv; |
| 56 |
if (global.battlegroup == 22) |
| 57 |
{ |
| 58 |
if (global.hp < 1) |
| 59 |
obj_torielboss.sprite_index = spr_torielboss_mouthcover; |
| 60 |
} |
| 61 |
} |
| 62 |
dmg = puredmg; |