1 | dmg = 0; |
2 | vspeed = -(0.2 + random(2)); |
3 | friction = -0.1; |
4 | image_speed = 0.25; |
5 | image_angle = 90; |
6 | if (x < global.idealborder[0]) |
7 | instance_destroy(); |
8 | if (x > (global.idealborder[1] - 16)) |
9 | instance_destroy(); |