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gml_Object_blt_dummybullet_Alarm_1

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1
visible = true;
2
if (side == 0)
3
    direction = 0;
4
if (side == 1)
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    direction = 180;
6
if (side == 2)
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    direction = 270;
8
if (side == 3)
9
    direction = 90;
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speed = 4;
11
image_index = side;