angle = 0;
angleadd = 0;
dmg = 0;
image_speed = 0;
move_towards_point(room_width / 2, room_height / 2, 0.5);
alarm[7] = 45;gml_Object_blt_growbullet_Alarm_7.gmlinstance_destroy();
friction = -0.25;
blue = 0;