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gml_Object_blt_hoopbullet1_Alarm_3

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if (sterile == 0)
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{
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    iii = instance_create(xstart, ystart, blt_hoopbullet1);
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    iii.dmg = dmg;
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    iii.bullettype = 2;
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    iii.gravity = gravitystart;
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    iii.gravity_direction = gravity_direction;
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    iii.sterile = 1;
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}