| 1 | if (sterile == 0) |
| 2 | { |
| 3 | iii = instance_create(xstart, ystart, blt_hoopbullet1); |
| 4 | iii.dmg = dmg; |
| 5 | iii.bullettype = 2; |
| 6 | iii.gravity = gravitystart; |
| 7 | iii.gravity_direction = gravity_direction; |
| 8 | iii.sterile = 1; |
| 9 | } |