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gml_Object_blt_roachdance_Create_0

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1
dmg = 0;
2
image_speed = 0;
3
image_speed = 0.16;
4
x = global.idealborder[0] + ((global.idealborder[1] - global.idealborder[0] - 24) / 2);
5
y = global.idealborder[3] - 32;
6
alarm[0]
 = 120;
gml_Object_blt_roachdance_Alarm_0.gml

action_kill_object();