Undertale script viewer

← back to main script listing

gml_Object_blt_scootdog_Draw_0

(view raw script w/o annotations or w/e)
1
draw_self_border();
2
if (x < 0)
3
    instance_destroy();
4
if (collision_rectangle(bbox_left, bbox_top, bbox_right, bbox_bottom, obj_heart, 0, 1))
5
    event_user(1);