Undertale script viewer

← back to main script listing

gml_Object_blt_stalkloop_Create_0

(view raw script w/o annotations or w/e)
1
image_xscale = 0.2;
2
image_yscale = 0.2;
3
scaleadd = 0.1;
4
move_towards_point(obj_heart.x + 6, obj_heart.y + 6, 3);
5
dmg = 8;