1 | draw_self_border(); |
2 | if (x < (global.idealborder[1] + 40) && x > (global.idealborder[1] + 10) && obj_heart.x > (global.idealborder[1] - 60) && appear == 0) |
3 | { |
4 | appear = 1; |
5 | y = obj_heart.y; |
6 | } |
7 | if (x < (global.idealborder[0] + 20) && hspeed < 0) |
8 | global.border = 5; |
9 | if (x < (global.idealborder[0] - 40) && hspeed < 0) |
10 | instance_destroy(); |
11 | if (x > (global.idealborder[1] + 100) && hspeed > 0) |
12 | instance_destroy(); |
13 | if (global.invc < 2 && abs((obj_heart.x + 30) - x) < 80) |
14 | { |
15 | if (collision_rectangle(bbox_left, bbox_top, bbox_right, bbox_bottom, obj_heart, 0, 1)) |
16 | event_user(1); |
17 | } |