if (x < 10)
x = 10;
if (x > (room_width - 10))
x = room_width - 10;
if (y > (room_height - 10))
y = room_height - 10;
if (y < 10)
y = 10;
alarm[0] = 2;gml_Object_obj_6gun_crosshair_Alarm_0.gmlif (x < 10) x = 10; if (x > (room_width - 10)) x = room_width - 10; if (y > (room_height - 10)) y = room_height - 10; if (y < 10) y = 10;