Undertale script viewer

← back to main script listing

gml_Object_obj_6shoe_master_Create_0

(view raw script w/o annotations or w/e)
1
stary = 420;
2
starx = 0;
3
siner = 0;
4
ioff = 0;
5
num = 0;
6
alarm[0] = 10;
gml_Object_obj_6shoe_master_Alarm_0.gml

if (type == 0) { if (num != 12) instance_create(room_width + 10, 400, obj_6shoe_part); else instance_create(room_width + 50, 400, obj_6shoe_act); num += 1; alarm[0] = 24; }
7
type = 0;
8
stsp = 8;