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gml_Object_obj_aaronbody_Create_0

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1
bull = 0;
2
image_speed = 0.1;
3
image_xscale = 2;
4
image_yscale = 2;
5
siny = 0;
6
yo = y;
7
if (instance_exists(obj_tembattle))
8
{
9
    image_alpha = 0;
10
    alphaup = 1;
11
}
12
else
13
{
14
    alphaup = 0;
15
}
16
shake = 0;
17
shack = 0;