1 | if (bull == 0) |
2 | { |
3 | siny += 1; |
4 | y = yo + (sin(siny / 30) * 9); |
5 | yo += vspeed; |
6 | if (alphaup == 1 && image_alpha < 1) |
7 | image_alpha += 0.05; |
8 | } |
9 | if (shake > 0) |
10 | { |
11 | shack += 1; |
12 | if (shack == 2) |
13 | { |
14 | x = xstart + (((random(shake) * 2) - shake) / 2); |
15 | y = ystart + (((random(shake) * 2) - shake) / 2); |
16 | shack = 0; |
17 | } |
18 | } |