| 1 | if (bull == 0)  | 
    
| 2 | { | 
    
| 3 | siny += 1;  | 
    
| 4 | y = yo + (sin(siny / 30) * 9);  | 
    
| 5 | yo += vspeed;  | 
    
| 6 | if (alphaup == 1 && image_alpha < 1)  | 
    
| 7 | image_alpha += 0.05;  | 
    
| 8 | }  | 
    
| 9 | if (shake > 0)  | 
    
| 10 | { | 
    
| 11 | shack += 1;  | 
    
| 12 | if (shack == 2)  | 
    
| 13 |     { | 
    
| 14 | x = xstart + (((random(shake) * 2) - shake) / 2);  | 
    
| 15 | y = ystart + (((random(shake) * 2) - shake) / 2);  | 
    
| 16 | shack = 0;  | 
    
| 17 | }  | 
    
| 18 | }  |