| 1 | if (bull == 0) |
| 2 | { |
| 3 | siny += 1; |
| 4 | y = yo + (sin(siny / 30) * 9); |
| 5 | yo += vspeed; |
| 6 | if (alphaup == 1 && image_alpha < 1) |
| 7 | image_alpha += 0.05; |
| 8 | } |
| 9 | if (shake > 0) |
| 10 | { |
| 11 | shack += 1; |
| 12 | if (shack == 2) |
| 13 | { |
| 14 | x = xstart + (((random(shake) * 2) - shake) / 2); |
| 15 | y = ystart + (((random(shake) * 2) - shake) / 2); |
| 16 | shack = 0; |
| 17 | } |
| 18 | } |