1 | if (collision_rectangle(bbox_left, bbox_top, bbox_right, bbox_bottom, obj_heart, 0, 1)) |
2 | event_user(6); |
3 | if (global.turntimer <= 0) |
4 | { |
5 | global.turntimer = -1; |
6 | global.mnfight = 3; |
7 | instance_destroy(); |
8 | } |