1 | caster_free(cutsfx); |
2 | obj_asgoreb_body.visible = true; |
3 | obj_asgorespear.visible = true; |
4 | obj_asgorespear.color = c_red; |
5 | obj_asgorespear.armtest = 1; |
6 | global.turntimer = -1; |
7 | global.mnfight = 3; |
8 | global.myfight = -1; |