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gml_Object_obj_asgore_spearswipe_Destroy_0

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1
caster_free(cutsfx);
2
obj_asgoreb_body.visible = true;
3
obj_asgorespear.visible = true;
4
obj_asgorespear.color = c_red;
5
obj_asgorespear.armtest = 1;
6
global.turntimer = -1;
7
global.mnfight = 3;
8
global.myfight = -1;