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gml_Object_obj_asgoreb_Alarm_5

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1
talked = 0;
2
global.mnfight = 2;
3
ttttt = 0;
4
if (turns == 4)
5
    ttttt = 1;
6
if (turns == 8)
7
    ttttt = 1;
8
if (turns == 12)
9
    ttttt = 1;
10
if (turns == 16)
11
    ttttt = 1;
12
if (turns == 20)
13
    ttttt = 1;
14
if (turns == 23)
15
    ttttt = 1;
16
if (ttttt == 0)
17
    global.border = 30;