1 |
if (start == 1) |
2 |
{ |
3 |
if (image_alpha < 1) |
4 |
image_alpha += 0.2; |
5 |
else |
6 |
start = 0; |
7 |
} |
8 |
if (dontdraw == 0) |
9 |
draw_sprite_ext(sprite_index, image_index, (x + random(shake)) - random(shake), (y + random(shake)) - random(shake), image_xscale, 2, image_angle, image_blend, image_alpha); |
10 |
timer += 1; |
11 |
if (timer == 5) |
12 |
con = 1; |
13 |
if (con == 1) |
14 |
{ |
15 |
s_offset -= 1; |
16 |
if (flip == 0) |
17 |
{ |
18 |
if (o_o == 1) |
19 |
draw_sprite_ext(spr_asriel_sword, image_index, x - s_offset - 22, y - 148, image_xscale, 2, image_angle, image_blend, image_alpha); |
20 |
if (o_o == 0) |
21 |
draw_sprite_ext(spr_asriel_sword, image_index, (x + s_offset) - 22, y - 148, image_xscale, 2, image_angle, image_blend, image_alpha); |
22 |
} |
23 |
if (flip == 1) |
24 |
{ |
25 |
if (o_o == 1) |
26 |
draw_sprite_ext(spr_asriel_sword, image_index, (x - s_offset) + 22, y - 148, image_xscale, 2, image_angle, image_blend, image_alpha); |
27 |
if (o_o == 0) |
28 |
draw_sprite_ext(spr_asriel_sword, image_index, x + s_offset + 22, y - 148, image_xscale, 2, image_angle, image_blend, image_alpha); |
29 |
} |
30 |
if (o_o == 0) |
31 |
o_o = 1; |
32 |
else |
33 |
o_o = 0; |
34 |
if (s_offset <= 1) |
35 |
{ |
36 |
with (sm) |
37 |
event_user(8); |
38 |
sprite_index = spr_asriel_swordarm; |
39 |
con = 2; |
40 |
timer = 999; |
41 |
timer = 999; |
42 |
if (flip == 0) |
43 |
sm.alarm[5] = 14; |
44 |
} |
45 |
} |
46 |
if (twinkle == 0) |
47 |
{ |
48 |
if (h_mode == 0) |
49 |
{ |
50 |
if (timer == 107) |
51 |
{ |
52 |
with (sm) |
53 |
event_user(5); |
54 |
} |
55 |
if (timer > 105 && timer < 116) |
56 |
{ |
57 |
y -= 0.5; |
58 |
if (flip == 0) |
59 |
{ |
60 |
king.headrot += 4; |
61 |
with (sm) |
62 |
event_user(2); |
63 |
image_angle += 1; |
64 |
} |
65 |
if (flip == 1) |
66 |
{ |
67 |
king.headrot -= 4; |
68 |
with (sm) |
69 |
event_user(3); |
70 |
image_angle -= 1; |
71 |
} |
72 |
} |
73 |
} |
74 |
if (h_mode == 1) |
75 |
{ |
76 |
if (timer == 110) |
77 |
{ |
78 |
with (sm) |
79 |
event_user(5); |
80 |
} |
81 |
if (timer > 108 && timer < 116) |
82 |
{ |
83 |
y -= 0.75; |
84 |
if (flip == 0) |
85 |
{ |
86 |
king.headrot += 6; |
87 |
with (sm) |
88 |
event_user(2); |
89 |
image_angle += 1.5; |
90 |
} |
91 |
if (flip == 1) |
92 |
{ |
93 |
king.headrot -= 6; |
94 |
with (sm) |
95 |
event_user(3); |
96 |
image_angle -= 1.5; |
97 |
} |
98 |
} |
99 |
} |
100 |
if (h_mode == 2) |
101 |
{ |
102 |
if (timer == 113) |
103 |
{ |
104 |
with (sm) |
105 |
event_user(5); |
106 |
} |
107 |
if (timer > 111 && timer < 116) |
108 |
{ |
109 |
y -= 1.5; |
110 |
if (flip == 0) |
111 |
{ |
112 |
king.headrot += 12; |
113 |
with (sm) |
114 |
event_user(2); |
115 |
image_angle += 3; |
116 |
} |
117 |
if (flip == 1) |
118 |
{ |
119 |
king.headrot -= 12; |
120 |
with (sm) |
121 |
event_user(3); |
122 |
image_angle -= 3; |
123 |
} |
124 |
} |
125 |
} |
126 |
} |
127 |
if (twinkle == 1) |
128 |
{ |
129 |
if (timer > 90 && timer < 105) |
130 |
{ |
131 |
blazing = 1; |
132 |
y -= 0.5; |
133 |
if (flip == 0) |
134 |
{ |
135 |
with (sm) |
136 |
event_user(9); |
137 |
image_angle += 1.5; |
138 |
} |
139 |
if (flip == 1) |
140 |
{ |
141 |
with (sm) |
142 |
event_user(9); |
143 |
image_angle -= 1.5; |
144 |
} |
145 |
} |
146 |
if (timer > 90 && timer < 115) |
147 |
shake = 5; |
148 |
if (timer == 115) |
149 |
shake = 0; |
150 |
if (timer == 120) |
151 |
blazing = 0; |
152 |
} |
153 |
if (timer == 124) |
154 |
{ |
155 |
with (sm) |
156 |
event_user(6); |
157 |
depth = king.depth - 10; |
158 |
dontdraw = 1; |
159 |
smear = 5; |
160 |
} |
161 |
if (timer >= 124 && timer < 127) |
162 |
{ |
163 |
if (flip == 0) |
164 |
king.headrot -= 12; |
165 |
if (flip == 1) |
166 |
king.headrot += 12; |
167 |
dontdraw = 0; |
168 |
image_angle = 0; |
169 |
if (timer >= 125) |
170 |
col = 1; |
171 |
sprite_index = spr_asriel_swordextend; |
172 |
y += 3; |
173 |
} |
174 |
if (timer == 125 && twinkle == 1) |
175 |
{ |
176 |
global.border = 6; |
177 |
SCR_BORDERSETUPSCR_BORDERSETUPif (global.border == 0)
{
global.idealborder[0] = 32;
global.idealborder[1] = 602;
global.idealborder[2] = 250;
global.idealborder[3] = 385;
}
if (global.border == 1)
{
global.idealborder[0] = 217;
global.idealborder[1] = 417;
global.idealborder[2] = 180;
global.idealborder[3] = 385;
}
if (global.border == 2)
{
global.idealborder[0] = 217;
global.idealborder[1] = 417;
global.idealborder[2] = 125;
global.idealborder[3] = 385;
}
if (global.border == 3)
{
global.idealborder[0] = 237;
global.idealborder[1] = 397;
global.idealborder[2] = 250;
global.idealborder[3] = 385;
}
if (global.border == 4)
{
global.idealborder[0] = 267;
global.idealborder[1] = 367;
global.idealborder[2] = 295;
global.idealborder[3] = 385;
}
if (global.border == 5)
{
global.idealborder[0] = 192;
global.idealborder[1] = 442;
global.idealborder[2] = 250;
global.idealborder[3] = 385;
}
if (global.border == 6)
{
global.idealborder[0] = 227;
global.idealborder[1] = 407;
global.idealborder[2] = 250;
global.idealborder[3] = 385;
}
if (global.border == 7)
{
global.idealborder[0] = 227;
global.idealborder[1] = 407;
global.idealborder[2] = 200;
global.idealborder[3] = 385;
}
if (global.border == 8)
{
global.idealborder[0] = 202;
global.idealborder[1] = 432;
global.idealborder[2] = 290;
global.idealborder[3] = 385;
}
if (global.border == 9)
{
global.idealborder[0] = 132;
global.idealborder[1] = 492;
global.idealborder[2] = 250;
global.idealborder[3] = 385;
}
if (global.border == 10)
{
global.idealborder[0] = 147;
global.idealborder[1] = 487;
global.idealborder[2] = 200;
global.idealborder[3] = 385;
}
if (global.border == 11)
{
global.idealborder[0] = 32;
global.idealborder[1] = 602;
global.idealborder[2] = 330;
global.idealborder[3] = 465;
}
if (global.border == 12)
{
global.idealborder[0] = (room_width / 2) - 40;
global.idealborder[1] = (room_width / 2) + 40;
global.idealborder[2] = (room_height / 2) - 40;
global.idealborder[3] = (room_height / 2) + 40;
}
if (global.border == 13)
{
global.idealborder[0] = (room_width / 2) - 40;
global.idealborder[1] = (room_width / 2) + 40;
global.idealborder[2] = 250;
global.idealborder[3] = 385;
}
if (global.border == 14)
{
global.idealborder[0] = (room_width / 2) - 35;
... (); |
178 |
timer = 200; |
179 |
vspeed = 5; |
180 |
friction = 0.5; |
181 |
sprite_index = spr_asriel_swordextend_shatter; |
182 |
for (i = 0; i < 4; i += 1) |
183 |
instance_create(x, y + 120 + (i * 35), obj_swordtwinkle); |
184 |
} |
185 |
if (timer >= 127 && timer < 130) |
186 |
{ |
187 |
col = 0; |
188 |
y += 5; |
189 |
if (flip == 0) |
190 |
image_angle += 30; |
191 |
if (flip == 1) |
192 |
image_angle -= 30; |
193 |
} |
194 |
if (timer == 130) |
195 |
{ |
196 |
king.headrot /= 2; |
197 |
depth = king.depth + 1; |
198 |
y = ystart; |
199 |
image_angle = 0; |
200 |
sprite_index = spr_asriel_swordarm_half; |
201 |
} |
202 |
if (timer == 131) |
203 |
{ |
204 |
king.headrot /= 2; |
205 |
y = ystart; |
206 |
image_angle = 0; |
207 |
sprite_index = spr_asriel_swordarm; |
208 |
} |
209 |
if (timer > 200 && twinkle == 1) |
210 |
{ |
211 |
if (timer > 201) |
212 |
col = 0; |
213 |
image_alpha -= 0.1; |
214 |
if (image_alpha <= 0) |
215 |
instance_destroy(); |
216 |
} |
217 |
if (smear > 0) |
218 |
{ |
219 |
if (flip == 0) |
220 |
draw_sprite_ext(spr_asriel_swordsmear, image_index, x - 40, y - 168, image_xscale, 2.5, 0, image_blend, smear / 5); |
221 |
if (flip == 1) |
222 |
draw_sprite_ext(spr_asriel_swordsmear, image_index, x + 40, y - 168, image_xscale, 2.5, 0, image_blend, smear / 5); |
223 |
smear -= 1; |
224 |
} |
225 |
if (blazing == 1) |
226 |
{ |
227 |
if (bl_o == 0) |
228 |
bl_o = 1; |
229 |
else |
230 |
bl_o = 0; |
231 |
if (bl_o == 1) |
232 |
draw_sprite_ext(spr_asriel_swordarm_power, 0, x, y, image_xscale, 2, image_angle, image_blend, image_alpha); |
233 |
} |
234 |
if (col == 1) |
235 |
{ |
236 |
if (flip == 0) |
237 |
{ |
238 |
if (collision_rectangle(x - 3, y, x + 80, y + 260, obj_heart, 0, 1)) |
239 |
event_user(7); |
240 |
} |
241 |
if (flip == 1) |
242 |
{ |
243 |
if (collision_rectangle(x + 3, y, x - 80, y + 260, obj_heart, 0, 1)) |
244 |
event_user(7); |
245 |
} |
246 |
} |