1 |
if (global.mnfight == 3) |
2 |
attacked = 0; |
3 |
if (alarm[5] > 0) |
4 |
{ |
5 |
if (global.monster[0] == 1) |
6 |
{ |
7 |
if (global.monsterinstance[0].alarm[5] > alarm[5]) |
8 |
alarm[5] = global.monsterinstance[0].alarm[5]; |
9 |
} |
10 |
if (global.monster[1] == 1) |
11 |
{ |
12 |
if (global.monsterinstance[1].alarm[5] > alarm[5]) |
13 |
alarm[5] = global.monsterinstance[1].alarm[5]; |
14 |
} |
15 |
if (global.monster[2] == 1) |
16 |
{ |
17 |
if (global.monsterinstance[2].alarm[5] > alarm[5]) |
18 |
alarm[5] = global.monsterinstance[2].alarm[5]; |
19 |
} |
20 |
} |
21 |
if (global.mnfight == 1) |
22 |
{ |
23 |
if (talked == 0) |
24 |
{ |
25 |
alarm[5] = 110; |
26 |
alarm[6] = 1;gml_Object_obj_astigmatism_Alarm_6.gmlblcon = instance_create(x + 100, y + 20, obj_blconsm);
gg = floor(random(3));
mycommand = round(random(100));
global.msg[0] = ;
if (mycommand < 75)
global.msg[0] = ;
if (mycommand < 50)
global.msg[0] = ;
if (mycommand < 25)
global.msg[0] = ;
if (whatiheard == 1)
{
if (mercymod < 0)
global.msg[0] = ;
if (mercymod > 80)
global.msg[0] = ;
}
if (whatiheard == 3)
{
if (mercymod < 0)
global.msg[0] = ;
if (mercymod > 80)
global.msg[0] = ;
}
if (whatiheard == 4)
{
if (mercymod < 1)
global.msg[0] = ;
if (mercymod > 80)
global.msg[0] = ;
}
if (impress == 1)
global.msg[0] = ;
impress = 0;
if (turnt == 0)
{
if (pickon == 0)
global.msg[0] = ;
if (pickon == 1)
global.msg[0] = ;
turnt = 1;
}
global.msg[1] = Close MessageClose MessageClose Message ;
global.typer = 2;
blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER);
global.border = 3;
obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8;
obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8; |
27 |
talked = 1; |
28 |
global.heard = 0; |
29 |
} |
30 |
} |
31 |
if (control_check_pressed(0)) |
32 |
{ |
33 |
if (alarm[5] > 5 && obj_lborder.x == global.idealborder[0] && alarm[6] < 0)gml_Object_obj_astigmatism_Alarm_6.gmlblcon = instance_create(x + 100, y + 20, obj_blconsm);
gg = floor(random(3));
mycommand = round(random(100));
global.msg[0] = ;
if (mycommand < 75)
global.msg[0] = ;
if (mycommand < 50)
global.msg[0] = ;
if (mycommand < 25)
global.msg[0] = ;
if (whatiheard == 1)
{
if (mercymod < 0)
global.msg[0] = ;
if (mercymod > 80)
global.msg[0] = ;
}
if (whatiheard == 3)
{
if (mercymod < 0)
global.msg[0] = ;
if (mercymod > 80)
global.msg[0] = ;
}
if (whatiheard == 4)
{
if (mercymod < 1)
global.msg[0] = ;
if (mercymod > 80)
global.msg[0] = ;
}
if (impress == 1)
global.msg[0] = ;
impress = 0;
if (turnt == 0)
{
if (pickon == 0)
global.msg[0] = ;
if (pickon == 1)
global.msg[0] = ;
turnt = 1;
}
global.msg[1] = Close MessageClose MessageClose Message ;
global.typer = 2;
blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER);
global.border = 3;
obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8;
obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8; |
34 |
alarm[5] = 2; |
35 |
} |
36 |
if (global.hurtanim[myself] == 1) |
37 |
{ |
38 |
shudder = 8; |
39 |
alarm[3] = global.damagetimer;gml_Object_obj_astigmatism_Alarm_3.gmlif (mypart1.pause != 1)
{
dmgwriter = instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter);
global.damage = takedamage;
with (dmgwriter)
dmg = global.damage;
mypart1.pause = 1;
snd_play(snd_damage);
alarm[8] = 11;
}
if (sha == 0)
sha = x;
x = sha + shudder;
if (shudder < 0)
shudder = -(shudder + 1);
else
shudder = -shudder;
if (shudder == 0)
{
sha = 0;
global.hurtanim[myself] = 2;
exit;
}
alarm[3] = 2; |
40 |
global.hurtanim[myself] = 3; |
41 |
} |
42 |
if (global.hurtanim[myself] == 2) |
43 |
{ |
44 |
global.monsterhp[myself] -= takedamage; |
45 |
with (dmgwriter) |
46 |
alarm[2] |
47 |
if (global.monsterhp[myself] >= 1) |
48 |
{ |
49 |
global.hurtanim[myself] = 0; |
50 |
mypart1.pause = 0; |
51 |
global.myfight = 0; |
52 |
global.mnfight = 1; |
53 |
} |
54 |
else |
55 |
{ |
56 |
global.myfight = 0; |
57 |
global.mnfight = 1; |
58 |
killed = 1; |
59 |
instance_destroy(); |
60 |
} |
61 |
} |
62 |
if (global.hurtanim[myself] == 5) |
63 |
{ |
64 |
global.damage = 0; |
65 |
instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter); |
66 |
with (obj_dmgwriter) |
67 |
alarm[2] |
68 |
global.myfight = 0; |
69 |
global.mnfight = 1; |
70 |
global.hurtanim[myself] = 0; |
71 |
} |
72 |
if (global.mnfight == 2) |
73 |
{ |
74 |
if (attacked == 0) |
75 |
{ |
76 |
pop = scr_monstersumscr_monstersumreturn global.monster[0] + global.monster[1] + global.monster[2]; (); |
77 |
global.turntimer = 150; |
78 |
global.firingrate = 17; |
79 |
if (pop == 3) |
80 |
global.firingrate = global.firingrate * 2.8; |
81 |
if (pop == 2) |
82 |
global.firingrate = global.firingrate * 1.8; |
83 |
if (mycommand >= 50) |
84 |
{ |
85 |
gen = instance_create(x, y, obj_astigmatismgen); |
86 |
gen.dmg = global.monsteratk[myself]; |
87 |
} |
88 |
else |
89 |
{ |
90 |
gen = instance_create(x, y, obj_stromboligen); |
91 |
gen.dmg = global.monsteratk[myself]; |
92 |
if (pop == 1) |
93 |
gen.rate += 1; |
94 |
} |
95 |
if (mycommand >= 0) |
96 |
global.msg[0] = * Astigmatism gazes through your soul.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_astigmatism_456") ; |
97 |
if (mycommand >= 30) |
98 |
global.msg[0] = * Astigmatism gives you a hypnotizing glare.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_astigmatism_457") ; |
99 |
if (mycommand >= 70) |
100 |
global.msg[0] = * Astigmatism clicks its teeth.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_astigmatism_458") ; |
101 |
if (mycommand >= 90) |
102 |
global.msg[0] = * Smells like glasses.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_astigmatism_459") ; |
103 |
if (mercymod < -100) |
104 |
global.msg[0] = * Astigmatism has gone bloodshot.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_astigmatism_460") ; |
105 |
if (mercymod > 100) |
106 |
global.msg[0] = * Astigmatism doesn't care about fighting anymore.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_astigmatism_461") ; |
107 |
if (global.monsterhp[myself] < (global.monstermaxhp[myself] / 3)) |
108 |
global.msg[0] = * Astigmatism is watering.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_astigmatism_462") ; |
109 |
attacked = 1; |
110 |
} |
111 |
if (mercymod == 999999) |
112 |
{ |
113 |
global.turntimer = -1; |
114 |
global.mnfight = 3; |
115 |
} |
116 |
whatiheard = -1; |
117 |
} |
118 |
if (global.myfight == 2) |
119 |
{ |
120 |
if (whatiheard != -1) |
121 |
{ |
122 |
if (global.heard == 0) |
123 |
{ |
124 |
if (whatiheard == 0) |
125 |
{ |
126 |
global.msc = 0; |
127 |
global.msg[0] = * ASTIGMATISM - ATK 32 DEF 26 * This relentless bully ALWAYS gets its way.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_astigmatism_495") ; |
128 |
OBJ_WRITER.halt = 3; |
129 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
130 |
with (iii) |
131 |
halt = 0; |
132 |
whatiheard = 9; |
133 |
} |
134 |
if (whatiheard == 3) |
135 |
{ |
136 |
global.msc = 0; |
137 |
global.msg[0] = * You pick on Astigmatism.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_astigmatism_504") ; |
138 |
OBJ_WRITER.halt = 3; |
139 |
if (pickon == 0) |
140 |
mercymod = -120; |
141 |
if (pickon == 1) |
142 |
mercymod = 120; |
143 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
144 |
with (iii) |
145 |
halt = 0; |
146 |
} |
147 |
if (whatiheard == 1) |
148 |
{ |
149 |
global.msc = 0; |
150 |
global.msg[0] = * You don't pick on Astigmatism.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_astigmatism_518") ; |
151 |
if (pickon == 1) |
152 |
mercymod = -120; |
153 |
if (pickon == 0) |
154 |
mercymod = 120; |
155 |
OBJ_WRITER.halt = 3; |
156 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
157 |
with (iii) |
158 |
halt = 0; |
159 |
} |
160 |
if (whatiheard == 4) |
161 |
{ |
162 |
global.msc = 0; |
163 |
sum = scr_monstersumscr_monstersumreturn global.monster[0] + global.monster[1] + global.monster[2]; (); |
164 |
if (sum > 1) |
165 |
global.msg[0] = * You stand up to Astigmatism.Delay 11 * The other monsters are impressed.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_astigmatism_534") ; |
166 |
else |
167 |
global.msg[0] = * You stand up to Astigmatism.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_astigmatism_533") ; |
168 |
obj_monsterparent.mercymod = 150; |
169 |
obj_monsterparent.impress = 1; |
170 |
impress = 0; |
171 |
mercymod = 0; |
172 |
OBJ_WRITER.halt = 3; |
173 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
174 |
with (iii) |
175 |
halt = 0; |
176 |
} |
177 |
global.heard = 1; |
178 |
} |
179 |
} |
180 |
} |
181 |
if (global.myfight == 4) |
182 |
{ |
183 |
if (global.mercyuse == 0) |
184 |
{ |
185 |
script_execute(scr_mercystandard); |
186 |
if (mercy < 0) |
187 |
instance_destroy(); |
188 |
} |
189 |
} |
190 |
if (mercymod == 222 && instance_exists(OBJ_WRITER) == 0) |
191 |
{ |
192 |
script_execute(scr_mercystandard); |
193 |
if (mercy < 0) |
194 |
instance_destroy(); |
195 |
} |