Undertale script viewer

← back to main script listing

gml_Object_obj_backgrounder_castle_Create_0

(view raw script w/o annotations or w/e)
1
scrollspeed = 0.08;
2
repeat (10)
3
{
4
    rr = round(random(room_width / 6));
5
    rr *= 6;
6
    star = instance_create(rr, 2, obj_waterstar_bg);
7
    star.size = 0.9 + random(0.3);
8
}
9
repeat (20)
10
{
11
    rr = round(random(room_width / 6));
12
    rr *= 6;
13
    star = instance_create(rr, 2, obj_waterstar_bg);
14
    star.size = 0.5 + random(0.4);
15
}
16
repeat (40)
17
{
18
    rr = round(random(room_width / 6));
19
    rr *= 6;
20
    star = instance_create(rr, 2, obj_waterstar_bg);
21
    star.size = 0.4 + random(0.3);
22
}
23
background_x[4] = 200;
24
if (instance_exists(obj_mainchara))
25
{
26
    with (obj_mainchara)
27
    {
28
        if (rsprite == spr_maincharar)
29
        {
30
            rsprite = spr_maincharar_shadow;
31
            lsprite = spr_maincharal_shadow;
32
            dsprite = spr_maincharad_shadow;
33
            usprite = spr_maincharau_shadow;
34
        }
35
    }
36
}