1 |
scrollspeed = 0.08; |
2 |
repeat (10) |
3 |
{ |
4 |
rr = round(random(room_width / 6)); |
5 |
rr *= 6; |
6 |
star = instance_create(rr, 2, obj_waterstar_bg); |
7 |
star.size = 0.9 + random(0.3); |
8 |
} |
9 |
repeat (20) |
10 |
{ |
11 |
rr = round(random(room_width / 6)); |
12 |
rr *= 6; |
13 |
star = instance_create(rr, 2, obj_waterstar_bg); |
14 |
star.size = 0.5 + random(0.4); |
15 |
} |
16 |
repeat (40) |
17 |
{ |
18 |
rr = round(random(room_width / 6)); |
19 |
rr *= 6; |
20 |
star = instance_create(rr, 2, obj_waterstar_bg); |
21 |
star.size = 0.4 + random(0.3); |
22 |
} |
23 |
background_x[4] = 200; |
24 |
if (instance_exists(obj_mainchara)) |
25 |
{ |
26 |
with (obj_mainchara) |
27 |
{ |
28 |
if (rsprite == spr_maincharar) |
29 |
{ |
30 |
rsprite = spr_maincharar_shadow; |
31 |
lsprite = spr_maincharal_shadow; |
32 |
dsprite = spr_maincharad_shadow; |
33 |
usprite = spr_maincharau_shadow; |
34 |
} |
35 |
} |
36 |
} |