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gml_Object_obj_backgrounder_lava_Draw_0

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1
scr_waver_lava
scr_waver_lava

b = argument0; c = argument1; a += 1; for (i = room_height; i > 0; i -= 1) { a += 1; draw_background_part_ext(background_index[0], 0, i, background_width[0], 1, x + (sin(a / b) * c), y + i, 1, 1, c_white, image_alpha); }
(1, 2);