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gml_Object_obj_barriercut_Draw_0

(view raw script w/o annotations or w/e)
1
shkx = shaker * choose(1, -1);
2
shky = shaker * choose(1, -1);
3
if (shaker > 0)
4
    shaker -= 1;
5
draw_set_color(c_black);
6
draw_set_alpha(b_al);
7
ossafe_fill_rectangle(-10, -10, 999, 999);
8
draw_set_alpha(1);
9
draw_sprite_ext(spr_barriercut, 0, -bx + shkx, y + shky, 1, 1, 0, c_white, 1);
10
draw_sprite_ext(spr_barriercut, 1, bx + shkx, y + shky, 1, 1, 0, c_white, 1);
11
timer += 1;
12
if (timer == 60)
13
    caster_play(sfx2, 0.8, 0.95);
14
if (timer >= 60)
15
{
16
    bx += bxspeed;
17
    bxspeed += 2;
18
}
19
if (timer == 110)
20
{
21
    global.msc = 0;
22
    global.typer = 21;
23
    global.facechoice = 0;
24
    global.faceemotion = 0;
25
    global.msg[0] = 
The barrier was
destroyed.Delay 77Close MessageClose Message
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_barriercut_94")
;
26
    instance_create(50, 50, OBJ_WRITER);
27
}
28
if (timer == 310)
29
{
30
    if (instance_exists(obj_asriel_overworldanim))
31
    {
32
        obj_asriel_overworldanim.powered = 0;
33
        obj_asriel_overworldanim.con = 20;
34
    }
35
}
36
if (timer >= 310)
37
    b_al -= 0.02;
38
if (timer >= 370)
39
{
40
    caster_free(all);
41
    instance_destroy();
42
}