|
1
|
if (con == 0)
|
|
2
|
{
|
|
3
|
con = 1;
|
|
4
|
alarm[4] = 180; gml_Object_obj_barrierevent_Alarm_4.gml
con += 1;
|
|
5
|
}
|
|
6
|
if (con == 1)
|
|
7
|
{
|
|
8
|
global.interact = 1;
|
|
9
|
global.facing = 2;
|
|
10
|
}
|
|
11
|
if (con == 2)
|
|
12
|
{
|
|
13
|
global.msc = 762;
|
|
14
|
global.typer = 60;
|
|
15
|
global.facechoice = 0;
|
|
16
|
global.faceemotion = 0;
|
|
17
|
if (global.flag[457 told_asgore_ready] == 0)
|
|
18
|
global.msc = 762;
|
|
19
|
else
|
|
20
|
global.msc = 764;
|
|
21
|
instance_create(0, 0, obj_dialoguer);
|
|
22
|
con = 3;
|
|
23
|
}
|
|
24
|
if (con == 10 && instance_exists(OBJ_WRITER) == 0)
|
|
25
|
{
|
|
26
|
con = 11;
|
|
27
|
alarm[4] = 50; gml_Object_obj_barrierevent_Alarm_4.gml
con += 1;
|
|
28
|
}
|
|
29
|
if (con == 11)
|
|
30
|
global.facing = 2;
|
|
31
|
if (con == 12)
|
|
32
|
{
|
|
33
|
asg.sprite_index = asg.rsprite;
|
|
34
|
con = 13;
|
|
35
|
alarm[4] = 30; gml_Object_obj_barrierevent_Alarm_4.gml
con += 1;
|
|
36
|
}
|
|
37
|
if (con == 14)
|
|
38
|
{
|
|
39
|
asg.sprite_index = asg.dtsprite;
|
|
40
|
con = 15;
|
|
41
|
alarm[4] = 30; gml_Object_obj_barrierevent_Alarm_4.gml
con += 1;
|
|
42
|
}
|
|
43
|
if (con == 16)
|
|
44
|
{
|
|
45
|
global.typer = 60;
|
|
46
|
global.facechoice = 7;
|
|
47
|
global.faceemotion = 1;
|
|
48
|
global.msc = 0;
|
|
49
|
global.msg[0] = * Ready?Wait for inputClose MessageClose Messagescr_gettextscr_gettext
var text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_barrierevent_145") ;
|
|
50
|
instance_create(0, 0, obj_dialoguer);
|
|
51
|
con = 17;
|
|
52
|
}
|
|
53
|
if (con == 17 && instance_exists(OBJ_WRITER) == 0)
|
|
54
|
{
|
|
55
|
caster_free(all);
|
|
56
|
snd_play(snd_spearappear);
|
|
57
|
h[0] = instance_create(60, 220, obj_heartcontainer);
|
|
58
|
h[0].image_blend = c_green;
|
|
59
|
h[1] = instance_create(80, 220, obj_heartcontainer);
|
|
60
|
h[1].image_blend = c_yellow;
|
|
61
|
h[2] = instance_create(100, 220, obj_heartcontainer);
|
|
62
|
h[2].image_blend = c_orange;
|
|
63
|
h[3] = instance_create(120, 220, obj_heartcontainer);
|
|
64
|
h[4] = instance_create(200, 220, obj_heartcontainer);
|
|
65
|
h[4].image_blend = c_purple;
|
|
66
|
h[5] = instance_create(220, 220, obj_heartcontainer);
|
|
67
|
h[5].image_blend = c_blue;
|
|
68
|
h[6] = instance_create(240, 220, obj_heartcontainer);
|
|
69
|
h[6].image_blend = c_aqua;
|
|
70
|
con = 18;
|
|
71
|
alarm[4] = 150; gml_Object_obj_barrierevent_Alarm_4.gml
con += 1;
|
|
72
|
}
|
|
73
|
if (con == 19)
|
|
74
|
{
|
|
75
|
global.flag[15 in_battle] = 0;
|
|
76
|
global.flag[16 type_heart_transition] = 1;
|
|
77
|
caster_free(all);
|
|
78
|
global.battlegroup = 100;
|
|
79
|
instance_create(0, 0, obj_battler);
|
|
80
|
con = 20;
|
|
81
|
}
|
|
82
|
if (con == 40 && instance_exists(OBJ_WRITER) == 0)
|
|
83
|
{
|
|
84
|
instance_create(obj_mainchara.x, obj_mainchara.y + 15, obj_doorBmusicfade);
|
|
85
|
con = 41;
|
|
86
|
}
|