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gml_Object_obj_bigweb_Alarm_0

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1
myinteract = 3;
2
global.msc = 516;
3
if (room == room_fire_spidershop)
4
    global.msc = 744;
5
global.typer = 5;
6
global.facechoice = 0;
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global.faceemotion = 0;
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instance_create(0, 0, obj_golddisplay);
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mydialoguer = instance_create(0, 0, obj_dialoguer);