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gml_Object_obj_birbnoise_Step_0

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1
if (obj_mainchara.y < (room_height - 80) && obj_mainchara.y > 130)
2
{
3
    if (birbvol < 0.8)
4
        birbvol += 0.02;
5
}
6
else if (birbvol > 0.05)
7
{
8
    birbvol -= 0.05;
9
}
10
caster_set_volume(birb, birbvol);