Undertale script viewer

← back to main script listing

gml_Object_obj_blackborderer_Draw_0

(view raw script w/o annotations or w/e)
1
draw_set_color(c_black);
2
ossafe_fill_rectangle(global.idealborder[0] - 60, global.idealborder[3] + 40, global.idealborder[1] + 60, global.idealborder[3]);
3
ossafe_fill_rectangle(0, global.idealborder[2], global.idealborder[0], global.idealborder[3] + 40);
4
ossafe_fill_rectangle(640, global.idealborder[2], global.idealborder[1], global.idealborder[3] + 40);
5
script_execute(scr_binfowrite);