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gml_Object_obj_blackbox_o_Other_11

(view raw script w/o annotations or w/e)
1
if (!collision_point(x - 10, y + 10, obj_blackbox_o, 0, 1) && !collision_point(x - 10, y + 10, obj_whitebox_o, 0, 1))
2
    x -= 20;