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gml_Object_obj_blastbul_Step_0

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1
size += 0.1;
2
if (size > maxsize)
3
    image_alpha -= 0.2;
4
image_xscale = size;
5
image_yscale = size;
6
if (image_alpha < 0.06)
7
    instance_destroy();
8
x = (xstart + 3) - random(6);
9
y = (ystart + 3) - random(6);