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gml_Object_obj_blockbullet_Step_0
(view raw script w/o annotations or w/e)
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1
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if (down == 1)
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2
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{
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3
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countdown -= 1;
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4
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down = 0;
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5
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}
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6
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if (countdown <= 1)
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7
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image_index = 1;
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8
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if (alphoid < 1)
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9
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alphoid += 0.2;
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10
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image_alpha = alphoid;
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