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gml_Object_obj_booktable_Alarm_0

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1
myinteract = 3;
2
global.msc = 557;
3
global.typer = 5;
4
global.facechoice = 0;
5
global.faceemotion = 0;
6
read += 1;
7
mydialoguer = instance_create(0, 0, obj_dialoguer);