1 |
shake = 0; |
2 |
guy = instance_create(-200, 300, obj_barabody); |
3 |
guy.hspeed = 8; |
4 |
talk[0] = 0; |
5 |
guy2 = scr_markerscr_markerthismarker = instance_create(argument0, argument1, obj_npc_marker);
thismarker.visible = true;
thismarker.image_speed = 0;
thismarker.sprite_index = argument2;
return thismarker; (-140, 400, spr_froggit); |
6 |
guy2.depth = guy.depth - 1; |
7 |
guy2.image_index = 2; |
8 |
guy2.hspeed = 7; |
9 |
talk[1] = 0; |
10 |
guy3 = instance_create(-220, 180, obj_spiderb_body); |
11 |
guy3.depth = guy.depth + 1; |
12 |
guy3.hspeed = 9; |
13 |
talk[2] = 0; |
14 |
guy4 = scr_markerscr_markerthismarker = instance_create(argument0, argument1, obj_npc_marker);
thismarker.visible = true;
thismarker.image_speed = 0;
thismarker.sprite_index = argument2;
return thismarker; (80, room_height + 650, spr_greatdog_n); |
15 |
guy4.image_xscale = 2; |
16 |
guy4.image_yscale = 2; |
17 |
guy4.depth = guy.depth + 2; |
18 |
guy4.image_index = 0; |
19 |
guy4.vspeed = -7; |
20 |
guy_r = instance_create(room_width, 280, obj_vulkinbody); |
21 |
guy_r.parent = object_index; |
22 |
guy_r.alarm[0] = -1; |
23 |
guy_r.hspeed = -7; |
24 |
talk_r[0] = 0; |
25 |
guy_r2 = scr_markerscr_markerthismarker = instance_create(argument0, argument1, obj_npc_marker);
thismarker.visible = true;
thismarker.image_speed = 0;
thismarker.sprite_index = argument2;
return thismarker; (room_width + 40, 360, spr_mkid_battle); |
26 |
guy_r2.image_xscale = 2; |
27 |
guy_r2.image_yscale = 2; |
28 |
guy_r2.hspeed = -9; |
29 |
talk_r[1] = 0; |
30 |
guy_r3 = scr_markerscr_markerthismarker = instance_create(argument0, argument1, obj_npc_marker);
thismarker.visible = true;
thismarker.image_speed = 0;
thismarker.sprite_index = argument2;
return thismarker; (room_width + 50, 200, spr_shyren_swim); |
31 |
guy_r3.image_xscale = 2; |
32 |
guy_r3.image_yscale = 2; |
33 |
guy_r3.hspeed = -6; |
34 |
guy_r3.depth = guy_r.depth + 2; |
35 |
talk_r[2] = 0; |
36 |
guy_r4 = scr_markerscr_markerthismarker = instance_create(argument0, argument1, obj_npc_marker);
thismarker.visible = true;
thismarker.image_speed = 0;
thismarker.sprite_index = argument2;
return thismarker; (room_width + 60, 100, spr_snowdrake_head); |
37 |
guy_r4.image_xscale = 2; |
38 |
guy_r4.image_yscale = 2; |
39 |
guy_r4.hspeed = -5; |
40 |
guy_r4.depth = guy_r3.depth + 1; |
41 |
guy.x -= 700; |
42 |
guy2.x -= 700; |
43 |
guy3.x -= 700; |
44 |
guy4.x = 80; |
45 |
alarm[1] = 110; |
46 |
alarm[0] = 190; |
47 |
alarm[2] = 30; |