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gml_Object_obj_brokenpiece_Draw_0

(view raw script w/o annotations or w/e)
1
siner += 1;
2
image_alpha -= 0.05;
3
draw_sprite_part_ext(sprite_index, image_index, 0, 0, sprite_width / 2, sprite_height / 2, x - siner, y - siner, 1, 1, c_white, image_alpha);
4
draw_sprite_part_ext(sprite_index, image_index, sprite_width / 2, 0, sprite_width / 2, sprite_height / 2, x + siner + (sprite_width / 2), y - siner, 1, 1, c_white, image_alpha);
5
draw_sprite_part_ext(sprite_index, image_index, 0, sprite_height / 2, sprite_width / 2, sprite_height / 2, x - siner, y + siner + (sprite_height / 2), 1, 1, c_white, image_alpha);
6
draw_sprite_part_ext(sprite_index, image_index, sprite_width / 2, sprite_height / 2, sprite_width / 2, sprite_height / 2, x + siner + (sprite_width / 2), y + siner + (sprite_height / 2), 1, 1, c_white, image_alpha);
7
if (image_alpha < 0.1)
8
    instance_destroy();