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gml_Object_obj_carrotshot_Create_0

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1
image_yscale = 2;
2
image_xscale = 2;
3
hspeed = random(4) - 2;
4
vspeed = 0;
5
gravity_direction = 270;
6
gravity = 0.15;
7
if (y > 400)
8
{
9
    image_yscale = -2;
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    gravity = -gravity;
11
}
12
siner = 0;
13
shake = 0;