Undertale script viewer

← back to main script listing

gml_Object_obj_cfire_Step_0

(view raw script w/o annotations or w/e)
1
r -= rspeed;
2
ang += angspeed;
3
if (r <= 0.5)
4
    instance_destroy();
5
x = centerx + lengthdir_x(r, ang);
6
y = centery + lengthdir_y(r, ang);
7
if (collision_rectangle(bbox_left, bbox_top, bbox_right, bbox_bottom, obj_heart, 0, 1))
8
    event_user(0);