1 |
myinteract = 3; |
2 |
if (chair == 0) |
3 |
{ |
4 |
global.msc = 527; |
5 |
if (global.flag[103 got_bscotch_pie] > 0) |
6 |
global.msc = 528; |
7 |
if (global.plot == 19.1) |
8 |
global.msc = 528; |
9 |
if (global.plot == 19.2) |
10 |
global.msc = 529; |
11 |
if (global.plot == 19.3) |
12 |
global.msc = 530; |
13 |
if (global.plot == 19.4) |
14 |
global.msc = 531; |
15 |
global.choice = -1; |
16 |
global.typer = 4; |
17 |
global.facechoice = 1; |
18 |
global.faceemotion = 99; |
19 |
mydialoguer = instance_create(0, 0, obj_dialoguer); |
20 |
talkedto += 1; |
21 |
} |
22 |
else |
23 |
{ |
24 |
myinteract = 3; |
25 |
global.msc = 0; |
26 |
global.typer = 5; |
27 |
global.facechoice = 0; |
28 |
global.faceemotion = 0; |
29 |
if (chair != 9) |
30 |
{ |
31 |
global.msg[0] = * (Seems like the right size for Toriel.)Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_chairiel_118") ; |
32 |
mydialoguer = instance_create(0, 0, obj_dialoguer); |
33 |
} |
34 |
else |
35 |
{ |
36 |
global.msg[0] = * (It's a great reading chair.)Delay 11 * (But it doesn't seem like anyone uses it.)Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_chairiel_123") ; |
37 |
mydialoguer = instance_create(0, 0, obj_dialoguer); |
38 |
} |
39 |
} |