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gml_Object_obj_chilldrake_Step_0

(view raw script w/o annotations or w/e)
1
if (global.mnfight == 3)
2
    attacked = 0;
3
if (alarm[5] > 0)
4
{
5
    if (global.monster[0] == 1)
6
    {
7
        if (global.monsterinstance[0].alarm[5] > alarm[5])
gml_Object_obj_chilldrake_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2; global.border = 7;
8
            alarm[5] = global.monsterinstance[0].alarm[5];
gml_Object_obj_chilldrake_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2; global.border = 7;
9
    }
10
    if (global.monster[1] == 1)
11
    {
12
        if (global.monsterinstance[1].alarm[5] > alarm[5])
gml_Object_obj_chilldrake_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2; global.border = 7;
13
            alarm[5] = global.monsterinstance[1].alarm[5];
gml_Object_obj_chilldrake_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2; global.border = 7;
14
    }
15
    if (global.monster[2] == 1)
16
    {
17
        if (global.monsterinstance[2].alarm[5] > alarm[5])
gml_Object_obj_chilldrake_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2; global.border = 7;
18
            alarm[5] = global.monsterinstance[2].alarm[5];
gml_Object_obj_chilldrake_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2; global.border = 7;
19
    }
20
}
21
if (global.mnfight == 1)
22
{
23
    if (talked == 0)
24
    {
25
        alarm[5] = 110;
gml_Object_obj_chilldrake_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2; global.border = 7;
26
        alarm[6] = 1;
gml_Object_obj_chilldrake_Alarm_6.gml

blcon = instance_create(x + 145, y + 52, obj_blconsm); gg = floor(random(3)); mycommand = round(random(100)); if (mercymod == -25 && scr_monstersum() == 1) mercymod = 0; if (mycommand >= 0 && mycommand < 25) global.msg[0] =
Brush my
teeth?
No way
in heck!
scr_gettext("obj_chilldrake_246")
; if (mycommand >= 25 && mycommand < 50) global.msg[0] =
NEVER do
your
homework
!!
scr_gettext("obj_chilldrake_247")
; if (mycommand >= 50 && mycommand < 75) global.msg[0] =
No
bedtime!
Only
DEADTIME
scr_gettext("obj_chilldrake_248")
; if (mycommand >= 75 && mycommand <= 100) global.msg[0] =
*turns
music up
all the
way*
scr_gettext("obj_chilldrake_249")
; if (whatiheard == 3) { if (joketold == 1) { if (gg == 0) global.msg[0] =
Do you...
really
...
scr_gettext("obj_chilldrake_254")
; if (gg == 1) global.msg[0] =
I don't
think
you...
scr_gettext("obj_chilldrake_255")
; if (gg == 2) global.msg[0] =
To tell
you the
truth...
scr_gettext("obj_chilldrake_256")
; } if (joketold == 0) global.msg[0] =
You
don't
know my
cause!!
scr_gettext("obj_chilldrake_258")
; alarm[5] = 108; } if (whatiheard != 1 && whatiheard != 3 && whatiheard != 4 && whatiheard != 19 && whatiheard != 20 && mercymod != -25) joketold = 1; if (whatiheard == 4) { if (gg == 0) global.msg[0] =
Only
Snowy
can do
that.
scr_gettext("obj_chilldrake_265")
; if (gg == 1) global.msg[0] =
You
ain't
Snowy.
scr_gettext("obj_chilldrake_266")
; if (gg == 2) global.msg[0] =
Stick to
puns.
They're
better.
scr_gettext("obj_chilldrake_267")
; } if (whatiheard == 1) { if (gg == 0) global.msg[0] =
WRONG!
Let's
fight
and die.
scr_gettext("obj_chilldrake_272")
; if (gg == 1) global.msg[0] =
Actually
...
Death?
scr_gettext("obj_chilldrake_273")
; if (gg == 2) global.msg[0] =
Defiance
can't be
defied!
scr_gettext("obj_chilldrake_274")
; joketold = 0; } if (whatiheard == 20) { if (gg == 0) global.msg[0] =
IT'S
JUST
LIKE
'EM
scr_gettext("obj_chilldrake_279")
; if (gg == 1) global.msg[0] =
HAHA
WOWEE
scr_gettext("obj_chilldrake_280")
; if (gg == 2) global.msg[0] =
YOU
NAILED
IT
scr_gettext("obj_chilldrake_281")
; mercymod = 200; } if (whatiheard == 19) { if (gg == 0) global.msg[0] =
Where's
Snowy
right
now?
scr_gettext("obj_chilldrake_286")
; if (gg == 1) global.msg[0] =
Ha...
Ha...
scr_gettext("obj_chilldrake_287")
; if (gg == 2) global.msg[0] =
Nice
try,
laugh
Picasso.
scr_gettext("obj_chilldrake_288")
; mercymod = -25; } global.msg[1] =
Close MessageClose MessageClose Message
scr_gettext("obj_chilldrake_296")
; global.typer = 2; blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); global.border = 6; obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8; obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8;
27
        talked = 1;
28
        global.heard = 0;
29
    }
30
}
31
if (control_check_pressed(0))
32
{
33
    if (alarm[5] > 5 && obj_lborder.x == global.idealborder[0] && alarm[6] < 0)
gml_Object_obj_chilldrake_Alarm_6.gml

blcon = instance_create(x + 145, y + 52, obj_blconsm); gg = floor(random(3)); mycommand = round(random(100)); if (mercymod == -25 && scr_monstersum() == 1) mercymod = 0; if (mycommand >= 0 && mycommand < 25) global.msg[0] =
Brush my
teeth?
No way
in heck!
scr_gettext("obj_chilldrake_246")
; if (mycommand >= 25 && mycommand < 50) global.msg[0] =
NEVER do
your
homework
!!
scr_gettext("obj_chilldrake_247")
; if (mycommand >= 50 && mycommand < 75) global.msg[0] =
No
bedtime!
Only
DEADTIME
scr_gettext("obj_chilldrake_248")
; if (mycommand >= 75 && mycommand <= 100) global.msg[0] =
*turns
music up
all the
way*
scr_gettext("obj_chilldrake_249")
; if (whatiheard == 3) { if (joketold == 1) { if (gg == 0) global.msg[0] =
Do you...
really
...
scr_gettext("obj_chilldrake_254")
; if (gg == 1) global.msg[0] =
I don't
think
you...
scr_gettext("obj_chilldrake_255")
; if (gg == 2) global.msg[0] =
To tell
you the
truth...
scr_gettext("obj_chilldrake_256")
; } if (joketold == 0) global.msg[0] =
You
don't
know my
cause!!
scr_gettext("obj_chilldrake_258")
; alarm[5] = 108; } if (whatiheard != 1 && whatiheard != 3 && whatiheard != 4 && whatiheard != 19 && whatiheard != 20 && mercymod != -25) joketold = 1; if (whatiheard == 4) { if (gg == 0) global.msg[0] =
Only
Snowy
can do
that.
scr_gettext("obj_chilldrake_265")
; if (gg == 1) global.msg[0] =
You
ain't
Snowy.
scr_gettext("obj_chilldrake_266")
; if (gg == 2) global.msg[0] =
Stick to
puns.
They're
better.
scr_gettext("obj_chilldrake_267")
; } if (whatiheard == 1) { if (gg == 0) global.msg[0] =
WRONG!
Let's
fight
and die.
scr_gettext("obj_chilldrake_272")
; if (gg == 1) global.msg[0] =
Actually
...
Death?
scr_gettext("obj_chilldrake_273")
; if (gg == 2) global.msg[0] =
Defiance
can't be
defied!
scr_gettext("obj_chilldrake_274")
; joketold = 0; } if (whatiheard == 20) { if (gg == 0) global.msg[0] =
IT'S
JUST
LIKE
'EM
scr_gettext("obj_chilldrake_279")
; if (gg == 1) global.msg[0] =
HAHA
WOWEE
scr_gettext("obj_chilldrake_280")
; if (gg == 2) global.msg[0] =
YOU
NAILED
IT
scr_gettext("obj_chilldrake_281")
; mercymod = 200; } if (whatiheard == 19) { if (gg == 0) global.msg[0] =
Where's
Snowy
right
now?
scr_gettext("obj_chilldrake_286")
; if (gg == 1) global.msg[0] =
Ha...
Ha...
scr_gettext("obj_chilldrake_287")
; if (gg == 2) global.msg[0] =
Nice
try,
laugh
Picasso.
scr_gettext("obj_chilldrake_288")
; mercymod = -25; } global.msg[1] =
Close MessageClose MessageClose Message
scr_gettext("obj_chilldrake_296")
; global.typer = 2; blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); global.border = 6; obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8; obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8;
34
        alarm[5] = 2;
gml_Object_obj_chilldrake_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2; global.border = 7;
35
}
36
if (global.hurtanim[myself] == 1)
37
{
38
    shudder = 8;
39
    alarm[3] = global.damagetimer;
gml_Object_obj_chilldrake_Alarm_3.gml

if (image_index != 1) { with (mypart1) instance_destroy(); with (mypart2) instance_destroy(); dmgwriter = instance_create(x + 20, y - 10, obj_dmgwriter); global.damage = takedamage; with (dmgwriter) dmg = global.damage; image_index = 1; snd_play(snd_damage); alarm[8] = 11; } if (sha == 0) sha = x; x = sha + shudder; if (shudder < 0) shudder = -(shudder + 1); else shudder = -shudder; if (shudder == 0) { sha = 0; global.hurtanim[myself] = 2; exit; } alarm[3] = 2;
40
    global.hurtanim[myself] = 3;
41
}
42
if (global.hurtanim[myself] == 2)
43
{
44
    global.monsterhp[myself] -= takedamage;
45
    with (dmgwriter)
46
alarm[2]
47
    if (global.monsterhp[myself] >= 1)
48
    {
49
        mypart1 = instance_create(x, y, part1);
50
        mypart2 = instance_create(x, y, part2);
51
        global.hurtanim[myself] = 0;
52
        image_index = 0;
53
        global.myfight = 0;
54
        global.mnfight = 1;
55
    }
56
    else
57
    {
58
        global.myfight = 0;
59
        global.mnfight = 1;
60
        killed = 1;
61
        instance_destroy();
62
    }
63
}
64
if (global.hurtanim[myself] == 5)
65
{
66
    global.damage = 0;
67
    instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter);
68
    with (obj_dmgwriter)
69
alarm[2]
70
    global.myfight = 0;
71
    global.mnfight = 1;
72
    global.hurtanim[myself] = 0;
73
}
74
if (global.mnfight == 2)
75
{
76
    if (attacked == 0)
77
    {
78
        pop = scr_monstersum
scr_monstersum

return global.monster[0] + global.monster[1] + global.monster[2];
();
79
        if (instance_exists(obj_jerry))
80
        {
81
            if (obj_jerry.ditch == 0)
82
                pop -= 1;
83
        }
84
        global.turntimer = 130;
85
        global.firingrate = 17;
86
        if (pop == 3)
87
            global.firingrate = global.firingrate * 2.4;
88
        if (pop == 2)
89
            global.firingrate = global.firingrate * 1.7;
90
        if (mycommand >= 0 && mycommand <= 50)
91
        {
92
            gen = instance_create(x, y, obj_4sidegen);
93
            gen.bullettype = 1;
94
        }
95
        else
96
        {
97
            global.firingrate += 8;
98
            gen = instance_create(x, y, obj_4sidegen);
99
            gen.bullettype = 0;
100
        }
101
        gen.myself = myself;
102
        if (mycommand >= 0)
103
            global.msg[0] = 
* Chilldrake starts a one-
monster riot.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_493")
;
104
        if (mycommand >= 25)
105
            global.msg[0] = 
* Chilldrake is chanting an
anarchist spell.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_494")
;
106
        if (mycommand >= 50)
107
            global.msg[0] = 
* Chilldrake is eating its
own homework.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_495")
;
108
        if (mycommand >= 70)
109
            global.msg[0] = 
* It smells like "Ice"
scented body-spray.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_496")
;
110
        if (mycommand >= 90)
111
            global.msg[0] = 
* Chilldrake is wondering
where Snowy went.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_497")
;
112
        if (mercymod == 80)
113
            global.msg[0] = 
* Chilldrake feels neutered
by your agreement.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_498")
;
114
        if (mercymod == 200)
115
            global.msg[0] = 
* Chilldrake is laughing at
your imitation of its
cohort.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_499")
;
116
        if (mercymod == -35)
117
            global.msg[0] = 
* Chilldrake pretends not to
care.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_500")
;
118
        if (mercymod < -10)
119
            global.msg[0] = 
* Chilldrake is puffed up..
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_501")
;
120
        if (global.monsterhp[myself] < 20)
121
            global.msg[0] = 
* Chilldrake is flaking
apart.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_502")
;
122
        attacked = 1;
123
    }
124
}
125
if (global.myfight == 2)
126
{
127
    if (whatiheard != -1)
128
    {
129
        if (global.heard == 0)
130
        {
131
            if (whatiheard == 0)
132
            {
133
                global.msc = 0;
134
                global.msg[0] = 
* CHILLDRAKE - ATK 12 DEF 7
* Rebels against everything!!
* Looking for its friend Snowy.Wait for input^
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_518")
;
135
                OBJ_WRITER.halt = 3;
136
                iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER);
137
                with (iii)
138
                    halt = 0;
139
            }
140
            if (whatiheard == 1)
141
            {
142
                global.msc = 0;
143
                gg = floor(random(6));
144
                if (gg <= 6)
145
                    global.msg[0] = 
* You tell Chilldrake it's
all wrong.Wait for input^
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_527")
;
146
                OBJ_WRITER.halt = 3;
147
                iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER);
148
                with (iii)
149
                    halt = 0;
150
                mercymod = -10;
151
                if (gg == 7)
152
                    mercymod = 222;
153
            }
154
            if (whatiheard == 3)
155
            {
156
                if (joketold == 0)
157
                    mercymod = -4;
158
                else
159
                    mercymod = 80;
160
                global.msc = 0;
161
                if (joketold == 0)
162
                    global.msg[0] = 
* You agree with Chilldrake
before it gives its speech.Wait for input^
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_539")
;
163
                if (joketold == 1)
164
                    global.msg[0] = 
* You agree with Chilldrake.Delay 11
* It seems to get very
uncomfortable...Wait for input^
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_540")
;
165
                OBJ_WRITER.halt = 3;
166
                iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER);
167
                with (iii)
168
                    halt = 0;
169
            }
170
            if (whatiheard == 4)
171
            {
172
                global.msc = 0;
173
                if (scr_monstersum
scr_monstersum

return global.monster[0] + global.monster[1] + global.monster[2];
() == 1)
174
                    global.msg[0] = 
* You make fun of Chilldrake.Wait for input^
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_548")
;
175
                if (scr_monstersum
scr_monstersum

return global.monster[0] + global.monster[1] + global.monster[2];
() > 1)
176
                {
177
                    global.msg[0] = 
* You make fun of Chilldrake.Wait for input
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_550")
;
178
                    global.msg[1] = 
* The other monsters think
it's hilarious...Wait for input^
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_chilldrake_551")
;
179
                    scr_withallmonster
scr_withallmonster

if (argument0 == 0) { for (i = 0; i < 3; i += 1) { if (global.monster[i] == 1) { with (global.monsterinstance[i]) whatiheard = argument1; } } }
(0, 20);
180
                    whatiheard = 19;
181
                }
182
                OBJ_WRITER.halt = 3;
183
                iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER);
184
                with (iii)
185
                    halt = 0;
186
            }
187
            global.heard = 1;
188
        }
189
    }
190
}
191
if (global.myfight == 4)
192
{
193
    if (global.mercyuse == 0)
194
    {
195
        script_execute(scr_mercystandard);
196
        if (mercy < 0)
197
            instance_destroy();
198
    }
199
}
200
if (mercymod == 222 && instance_exists(OBJ_WRITER) == 0)
201
{
202
    script_execute(scr_mercystandard);
203
    if (mercy < 0)
204
        instance_destroy();
205
}