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gml_Object_obj_chimesparkle_Create_0

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1
image_alpha = 0;
2
maxalpha = 1;
3
timer = 0;
4
vspeed = 1 + random(2);
5
alarm[0] = 4;
6
depth = -2;
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size = random(0.5) + 0.5;
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image_xscale = size;
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image_yscale = size;
10
rotspeed = 3 + floor(random(5));
11
image_speed = 0;