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gml_Object_obj_chipdoor_trigger_Create_0

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1
if (room == room_fire7 && global.plot > 132)
2
    instance_destroy();
3
if (room == room_fire_walkandbranch2 && global.plot > 163)
4
    instance_destroy();
5
con = 0;
6
image_xscale = 5;