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gml_Object_obj_choicer_KeyPress_39
(view raw script w/o annotations or w/e)
1 |
if (mychoice == 0) |
2 |
mychoice = 1; |
3 |
else |
4 |
mychoice = 0; |
5 |
snd_play(snd_squeak); |
6 |
if (mychoice == 1) |
7 |
x = x1; |
8 |
else |
9 |
x = x0; |