| 1 |
if (type == 0) |
| 2 |
{ |
| 3 |
xx = (choose(1, -1) * (50 + random(240))) + obj_heart.x; |
| 4 |
yy = global.idealborder[2] + 20 + random(global.idealborder[3] - global.idealborder[2] - 40); |
| 5 |
instance_create(xx, yy, obj_clawbullet_failure); |
| 6 |
} |
| 7 |
if (type == 1) |
| 8 |
{ |
| 9 |
repeat (1 + random(7)) |
| 10 |
{ |
| 11 |
xx = (choose(1, -1) * (50 + random(50))) + obj_heart.x; |
| 12 |
yy = global.idealborder[2] - random(30); |
| 13 |
instance_create(xx, yy, obj_clawbullet_gravityfailure); |
| 14 |
} |
| 15 |
} |
| 16 |
if (type == 2) |
| 17 |
{ |
| 18 |
repeat (1 + random(7)) |
| 19 |
{ |
| 20 |
xx = (choose(1, -1) * (200 + random(50))) + obj_heart.x; |
| 21 |
yy = global.idealborder[2] - random(30); |
| 22 |
gr = instance_create(xx, yy, obj_clawbullet_gravityfailure); |
| 23 |
gr.gravity_direction = 1; |
| 24 |
} |
| 25 |
} |