Undertale script viewer

← back to main script listing

gml_Object_obj_creditbullet_Other_11

(view raw script w/o annotations or w/e)
1
if (hitted == 0)
2
{
3
    hitno = obj_creditsloader.hitno;
4
    obj_creditsloader.hitname[hitno] = text;
5
    obj_creditsloader.hitno += 1;
6
    hitted = 1;
7
    obj_creditsloader.ting = 1;
8
}