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gml_Object_obj_crosszap_Create_0

(view raw script w/o annotations or w/e)
1
direction = point_direction(x, y, obj_heart.x + 10, obj_heart.y + 10);
2
speed = 5;
3
friction = 0.1;
4
exist = 75;
5
image_angle = direction - 90;
6
dmg = 8;