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gml_Object_obj_darkfridge_Create_0

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1
myinteract = 0;
2
image_xscale = 1;
3
image_yscale = 1;
4
image_speed = 0;
5
talkedto = 0;
6
scr_depth
scr_depth

depth = 50000 - ((y * 10) + (sprite_height * 10));
();
7
shsh = 0;
8
if (x > 340 && x < 410)
9
    alarm[8]
 = 90;
gml_Object_obj_darkfridge_Alarm_8.gml

shsh = 2; alarm[9]
 = 5 + random(8);