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gml_Object_obj_darknesspuzzle_Draw_0

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1
if (instance_exists(obj_mainchara))
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{
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    x1 = obj_mainchara.x - 10;
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    x2 = obj_mainchara.x + 30;
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    y1 = obj_mainchara.y - 5;
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    y2 = obj_mainchara.y + 35;
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    draw_sprite_ext(spr_darkhalo_big, 0, x1, y1, 1, 1, 0, c_white, glowamt);
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    draw_set_alpha(glowamt);
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    draw_set_color(c_black);
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    draw_set_alpha(1);
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    if (glowamt < 0.98)
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    {
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        if (global.plot > 117)
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            glowamt += 0.001;
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        else
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            glowamt += 0.003;
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    }
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}