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gml_Object_obj_darksans1_Alarm_7

related scripts: Alarm_2 • Alarm_3 • Alarm_4 • Alarm_6 • Alarm_7 • Alarm_8 • Alarm_9 • Create_0 • KeyPress_74 • Step_0

(view raw script w/o annotations or w/e)
1
conversation = 20;
2
alarm[8]
 = 11;
gml_Object_obj_darksans1_Alarm_8.gml

lafftrax += 1; if (lafftrax == 1) conversation = 21; if (lafftrax == 2) conversation = 23;