acon = 0;
wcon = 0;
anim = 0;
aanim = 0;
scr_depthscr_depthdepth = 50000 - ((y * 10) + (sprite_height * 10));();
myinteract = 0;
dont = 0;
how_bad_me_key = 0;
event_user(0);
kanim = 0;