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gml_Object_obj_dateheart_Collision_759

related scripts: Alarm_3Collision_759 Collision_760Collision_761Collision_762Create_0Other_0Other_11Step_0

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1
if (y < (obj_uborder.y + 4))
2
    y = global.idealborder[2] - sprite_height;
3
else
4
    x = obj_lborder.x - sprite_width;