1 | y = view_yview[0] - sprite_width; |
2 | on = 1; |
3 | amt = 0; |
4 | siner = 0; |
5 | reverse = 0; |
6 | if (instance_find(object_index, 1) != -4) |
7 | reverse = 1; |
8 | else |
9 | instance_create(view_xview[0] + 240, view_yview[0] - sprite_width, object_index); |
10 | image_speed = 0.334; |