1 |
soundtimer -= 1; |
2 |
swaptimer -= 1; |
3 |
if (swaptimer < 0) |
4 |
sprite_index = spr_discoball_pl; |
5 |
if (active == 1) |
6 |
{ |
7 |
for (i = 0; i < maxlaser; i += 1) |
8 |
{ |
9 |
xx = x + lengthdir_x(160, rot + (laserdist * i)) + 20; |
10 |
if (xx > global.idealborder[1]) |
11 |
xx = global.idealborder[1]; |
12 |
if (xx < global.idealborder[0]) |
13 |
xx = global.idealborder[0]; |
14 |
yy = y + lengthdir_y(160, rot + (laserdist * i)) + 30; |
15 |
if (yy > global.idealborder[3]) |
16 |
yy = global.idealborder[3]; |
17 |
if (yy < global.idealborder[2]) |
18 |
yy = global.idealborder[2]; |
19 |
if (laser[i] == 1) |
20 |
{ |
21 |
if (type == 0) |
22 |
{ |
23 |
draw_set_color(#14A9FF); |
24 |
bb = 1; |
25 |
} |
26 |
else |
27 |
{ |
28 |
draw_set_color(c_white); |
29 |
bb = 0; |
30 |
} |
31 |
} |
32 |
else if (type == 0) |
33 |
{ |
34 |
draw_set_color(c_white); |
35 |
bb = 0; |
36 |
} |
37 |
else |
38 |
{ |
39 |
draw_set_color(#14A9FF); |
40 |
bb = 1; |
41 |
} |
42 |
if (yy > global.idealborder[2]) |
43 |
{ |
44 |
draw_line_width(x + 20, y + 30, xx, yy, 3); |
45 |
if (collision_line(x + 20, y + 30, xx, yy, obj_heart, true, true)) |
46 |
{ |
47 |
if (bb == 0) |
48 |
event_user(11); |
49 |
if (bb == 1) |
50 |
{ |
51 |
if (abs(obj_heart.xprevious - obj_heart.x) > 0.01 || abs(obj_heart.yprevious - obj_heart.y) > 0.01) |
52 |
event_user(11); |
53 |
} |
54 |
} |
55 |
} |
56 |
else if (laserno > 0) |
57 |
{ |
58 |
laser[i] = choose(1, 2, 3); |
59 |
if (i > 0) |
60 |
{ |
61 |
if (laser[i] == 3) |
62 |
{ |
63 |
if (laser[i - 1] == 1) |
64 |
laser[i] = 2; |
65 |
else |
66 |
laser[i] = 1; |
67 |
} |
68 |
} |
69 |
if (i == 0) |
70 |
{ |
71 |
if (laser[i] == 3) |
72 |
{ |
73 |
if (laser[maxlaser - 1] == 1) |
74 |
laser[i] = 2; |
75 |
else |
76 |
laser[i] = 1; |
77 |
} |
78 |
} |
79 |
} |
80 |
} |
81 |
rottimer -= 1; |
82 |
if (rottimer < 0) |
83 |
rot -= rotspeed; |
84 |
if (rot < -180) |
85 |
{ |
86 |
laserno += 1; |
87 |
rot += 360; |
88 |
} |
89 |
} |
90 |
draw_sprite(sprite_index, image_index, x, y); |