1 |
view_yview[0] = 0; |
2 |
reg = 1; |
3 |
up = 0; |
4 |
if ((room == room_tundra_dock) == 1) |
5 |
up = 1; |
6 |
if (global.plot < 122) |
7 |
{ |
8 |
instance_destroy(); |
9 |
exit; |
10 |
} |
11 |
if (global.entrance == 1) |
12 |
{ |
13 |
if ((global.flag[460 riverman_times_rode] % 2) == 1) |
14 |
global.flag[461 tem_boat_version] = 1; |
15 |
else |
16 |
global.flag[461 tem_boat_version] = 0; |
17 |
} |
18 |
if (global.flag[461 tem_boat_version] == 1) |
19 |
reg = 0; |
20 |
else |
21 |
reg = 1; |
22 |
image_speed = 0; |
23 |
con = 0; |
24 |
siner = 0; |
25 |
dogy = 0; |
26 |
if (reg == 1) |
27 |
sprite_index = spr_regboat; |
28 |
cc = 0; |
29 |
bgspeed = 0; |
30 |
lapbg = 0; |
31 |
rman = instance_create(x + 20, y - 15, obj_riverman); |
32 |
depth = rman.depth + 10; |
33 |
snapper = 999999; |
34 |
myinteract = 0; |
35 |
type = 0; |
36 |
if (room == room_riverman_transition && type == 0) |
37 |
{ |
38 |
myinteract = 99; |
39 |
type = 1; |
40 |
depth = 900000; |
41 |
obj_mainchara.cutscene = 1; |
42 |
view_object[0] = -4; |
43 |
view_xview[0] = 0; |
44 |
x = 340; |
45 |
lapbg = 1; |
46 |
con = 6; |
47 |
if (global.flag[461 tem_boat_version] == 0) |
48 |
reg = 1; |
49 |
else |
50 |
reg = 0; |
51 |
if (reg == 0) |
52 |
sprite_index = spr_dogboat; |
53 |
if (reg == 1) |
54 |
sprite_index = spr_regboat; |
55 |
snapper = obj_mainchara; |
56 |
global.interact = 1; |
57 |
if (reg == 0) |
58 |
bgspeed = 8; |
59 |
if (reg == 1) |
60 |
bgspeed = 4; |
61 |
} |
62 |
if (type == 0 && global.entrance == 24) |
63 |
{ |
64 |
snapper = obj_mainchara; |
65 |
myinteract = 99; |
66 |
type = 1; |
67 |
lapbg = 0; |
68 |
depth = 900000; |
69 |
obj_mainchara.cutscene = 1; |
70 |
view_object[0] = -4; |
71 |
view_xview[0] = 0; |
72 |
x = 340; |
73 |
con = 50; |
74 |
if (global.flag[461 tem_boat_version] == 0) |
75 |
reg = 1; |
76 |
else |
77 |
reg = 0; |
78 |
if (reg == 0) |
79 |
sprite_index = spr_dogboat; |
80 |
if (reg == 1) |
81 |
sprite_index = spr_regboat; |
82 |
} |
83 |
if (lapbg == 1) |
84 |
{ |
85 |
tilex = -320; |
86 |
tile_layer_shift(1000000, -320, 0); |
87 |
} |
88 |
if (up == 1) |
89 |
depth = 950000; |
90 |
view_yview[0] = 0; |