1 |
if (global.mnfight == 3) |
2 |
attacked = 0; |
3 |
if (alarm[5] > 0) |
4 |
{ |
5 |
if (global.monster[0] == 1) |
6 |
{ |
7 |
if (global.monsterinstance[0].alarm[5] > alarm[5]) |
8 |
alarm[5] = global.monsterinstance[0].alarm[5]; |
9 |
} |
10 |
if (global.monster[1] == 1) |
11 |
{ |
12 |
if (global.monsterinstance[1].alarm[5] > alarm[5]) |
13 |
alarm[5] = global.monsterinstance[1].alarm[5]; |
14 |
} |
15 |
if (global.monster[2] == 1) |
16 |
{ |
17 |
if (global.monsterinstance[2].alarm[5] > alarm[5]) |
18 |
alarm[5] = global.monsterinstance[2].alarm[5]; |
19 |
} |
20 |
} |
21 |
if (global.mnfight == 1) |
22 |
{ |
23 |
if (talked == 0) |
24 |
{ |
25 |
alarm[6] = 1;gml_Object_obj_doodlebug_Alarm_6.gmlglobal.border = 17;
obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8;
obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8; |
26 |
talked = 1; |
27 |
global.heard = 0; |
28 |
} |
29 |
} |
30 |
if (global.hurtanim[myself] == 1) |
31 |
{ |
32 |
shudder = 8; |
33 |
alarm[3] = global.damagetimer;gml_Object_obj_doodlebug_Alarm_3.gmlif (mypart1.pause != 1)
{
dmgwriter = instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter);
global.damage = 0;
takedamage = 0;
with (dmgwriter)
dmg = global.damage;
mypart1.pause = 1;
snd_play(snd_damage);
alarm[8] = 11;
}
if (sha == 0)
sha = x;
x = sha + shudder;
if (shudder < 0)
shudder = -(shudder + 1);
else
shudder = -shudder;
if (shudder == 0)
{
sha = 0;
global.hurtanim[myself] = 2;
exit;
}
alarm[3] = 2; |
34 |
global.hurtanim[myself] = 3; |
35 |
} |
36 |
if (global.hurtanim[myself] == 2) |
37 |
{ |
38 |
global.monsterhp[myself] -= takedamage; |
39 |
with (dmgwriter) |
40 |
alarm[2] |
41 |
if (global.monsterhp[myself] >= 1) |
42 |
{ |
43 |
global.hurtanim[myself] = 0; |
44 |
mypart1.pause = 0; |
45 |
global.myfight = 0; |
46 |
global.mnfight = 1; |
47 |
} |
48 |
else |
49 |
{ |
50 |
global.myfight = 0; |
51 |
global.mnfight = 1; |
52 |
killed = 1; |
53 |
instance_destroy(); |
54 |
} |
55 |
} |
56 |
if (global.hurtanim[myself] == 5) |
57 |
{ |
58 |
global.damage = 0; |
59 |
instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter); |
60 |
with (obj_dmgwriter) |
61 |
alarm[2] |
62 |
global.myfight = 0; |
63 |
global.mnfight = 1; |
64 |
global.hurtanim[myself] = 0; |
65 |
} |
66 |
if (global.mnfight == 2) |
67 |
{ |
68 |
if (attacked == 0) |
69 |
{ |
70 |
pop = scr_monstersumscr_monstersumreturn global.monster[0] + global.monster[1] + global.monster[2]; (); |
71 |
global.turntimer = 180; |
72 |
with (mypart1) |
73 |
{ |
74 |
fight = 1; |
75 |
f_timer = -1; |
76 |
} |
77 |
mycommand = random(100); |
78 |
attacked = 1; |
79 |
} |
80 |
if (mercymod == 999999) |
81 |
{ |
82 |
global.turntimer = -1; |
83 |
global.mnfight = 3; |
84 |
} |
85 |
whatiheard = -1; |
86 |
} |
87 |
if (global.myfight == 2) |
88 |
{ |
89 |
if (whatiheard != -1) |
90 |
{ |
91 |
if (global.heard == 0) |
92 |
{ |
93 |
if (whatiheard == 0) |
94 |
{ |
95 |
global.msc = 0; |
96 |
global.msg[0] = * DOODLEBOG - ? ATK ? DEF * Art lets your wildest fantasies come to life!Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_doodlebug_368") ; |
97 |
if (specialmessage == 1) |
98 |
global.msg[0] = * DOODLEBOG C - ? ATK ? DEF * The "C" stands for "seafaring." * It likes to ride in a boat.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_doodlebug_371") ; |
99 |
OBJ_WRITER.halt = 3; |
100 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
101 |
with (iii) |
102 |
halt = 0; |
103 |
whatiheard = 9; |
104 |
} |
105 |
if (whatiheard == 3) |
106 |
{ |
107 |
global.msc = 0; |
108 |
global.msg[0] = * You draw a boat. * Away it goes.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_doodlebug_381") ; |
109 |
with (mypart1) |
110 |
boat = 2; |
111 |
mercymod = 222222; |
112 |
OBJ_WRITER.halt = 3; |
113 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
114 |
with (iii) |
115 |
halt = 0; |
116 |
} |
117 |
global.heard = 1; |
118 |
} |
119 |
} |
120 |
} |
121 |
if (global.myfight == 4) |
122 |
{ |
123 |
if (global.mercyuse == 0) |
124 |
{ |
125 |
script_execute(scr_mercystandard); |
126 |
if (mercy < 0) |
127 |
instance_destroy(); |
128 |
} |
129 |
} |
130 |
if (mercymod == 222222 && instance_exists(OBJ_WRITER) == 0) |
131 |
instance_destroy(); |